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SERVER-SIDE ACTIONSCRIPT LANGUAGE REFERENCE FOR ADOBE MEDIA SERVER 5.0.1
Server-Side ActionScript Language Reference
Last updated 7/2/2013
NetGroupReceiveMode.EXACT
NetGroupReceiveMode.EXACT
Specifies that this node considers itself “nearest” for any NetGroup.sendToNearest() call only if the groupAddress
parameter passed to
NetGroup.sendToNearest() matches this node's group address exactly. This value is the default
setting.
If you want to enable distributed routing behavior, set this value to NetGroupReceiveMode.NEAREST. With this value
set, a node waits for its connectivity to stabilize before participating in the directed routing mesh.
Availability
Flash Media Server 4
NetGroupReceiveMode.NEAREST
NetGroupReceiveMode.NEAREST
Specifies that this node accepts local messages from neighbors that send messages to group addresses that don’t match
this node’s address exactly. Messages are received when this node is nearest among all neighbors whose receive mode
is
NetGroupReceiveMode.NEAREST. Distance is measured between addresses on the ring mod 2256.
Availability
Flash Media Server 4
NetGroupReplicationStrategy class
The NetGroupReceiveMode class is an enumeration of constant values used for the NetGroup.receiveMode
property.
NetGroupReplicationStrategy.LOWEST_FIRST
NetGroupReplicationStrategy.LOWEST_FIRST
Specifies that when fetching objects from a neighbor to satisfy a want, the objects with the lowest index numbers are
requested first.
Availability
Flash Media Server 4
NetGroupReplicationStrategy.RAREST_FIRST
NetGroupReplicationStrategy.RAREST_FIRST
Specifies that when fetching objects from a neighbor to satisfy a want, the objects with the fewest replicas among all
the neighbors are requested first.
Availability
Flash Media Server 4
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