
Chapter 214
How Flash Communication Server works
The Flash Communication Server platform comprises the server that provides the means of
communication and a Flash application (a SWF file that runs in Macromedia Flash Player) that
provides the end user’s interface. You use the Flash MX authoring tool as your development
environment to create applications that use Flash Communication Server services. You can also
use server-side scripting to add functionality to your application.
Communications pass through Flash Communication Server and are delivered to the client—the
Flash Player on a user’s computer. When a Flash movie uses Flash Communication Server, the
player connects to the server, which provides a flow of information, called a network stream, to
and from the client. Other users can connect to the same server and receive messages, data
updates, and audio/video streams.
You can design Flash Communication Server applications so that the Flash Communication
Server and the application server communicate with each other. Flash Communication Server can
talk to other application servers such as Macromedia ColdFusion MX Server, Macromedia JRun,
Microsoft® .NET Framework, IBM WebSphere, and Apache Tomcat. For a more detailed
explanation, see Developing Communication Applications.
Flash Communication Server
Sends/receives
data stream
Clients running the Flash Player
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